Update 1.1.0
Pixel Draw » Devlog
Update 1.1.0 (Stable)
New Additions:
- Increased the velocity required to break through the wall
- Added a new action "MAZE"
- Added a new tool "MAZER"
- Allowed you to copy patterns as hex instead of binary if you hold shift
- Showed amount of mc blocks as part of the MC_PICK and BLOCK descriptions
- Added copy and pin technicality for action descriptions
- Changed the text visualization of the patterns in the action descriptions to an image
Bug Fixes:
- Fixed enemy interactions with the wall
- Fixed binary and hex decoding
- Fixed the "Money" tab
- Changed the way patterns are displayed so the box would not get bigger when the pattern did
- Fixed tutorial labels not disappearing when the grid is reset
Archipelago Changes:
- Added logic for MAZE and MAZER
- Fixed popups not showing who it was sending the item to correctly
- Added a new option for a completion shape, a pattern that you need to scan after all other requirements to goal have been met
- Added another option for needed shapes, patterns that you need to scan to goal, but not after other requirements
- Changed the option "actions needed" to a named range
- This version is stable
Files
stable.zip 105 MB
4 days ago
Windows.zip 44 MB
4 days ago
Web.zip Play in browser
4 days ago
Linux.zip 38 MB
4 days ago
Archipelago Apworld 25 kB
4 days ago
Get Pixel Draw
Download NowName your own price
Pixel Draw
| Status | Released |
| Author | Interested |
| Genre | Platformer |
| Tags | 3D, archipelago, Aseprite, First-Person, Godot, Local multiplayer, No AI, Pixel Art, Sandbox |
| Languages | English |
More posts
- Version 1.0.913 days ago
- Version 1.0.815 days ago
- Version 1.0.716 days ago
- Version 1.0.616 days ago
- Version 1.0.517 days ago
- Version 1.0.417 days ago
- Version 1.0.318 days ago
- Version 1.0.218 days ago
Leave a comment
Log in with itch.io to leave a comment.