Pixel Draw
This is a sandbox game that relies upon scanning shapes you find on the ground, gaining tools and different shapes to use.
Controls:
- Pause - Escape
- Move Foreword - W or Up Arrow
- Move Backward - S or Down Arrow
- Move Left - A or Left Arrow
- Jump - Space
- Scan - Left Click
- Use Tool - Right Click
- Switch Tools - Scroll or numbers 1 through 0
- Add Tools or Shapes to Tools - Numbers 1 through 0
- Change Scanner Shape - Left Click (while hovering over the shape)
- Return - R
- Reset - Shift + R
- Unstuck - U
The 3d models were created over the course of a blender class, lasting 9 weeks.
The ap client used in this project is GodotAP.
APWorld github can be found here.
| Updated | 12 days ago |
| Status | Released |
| Platforms | HTML5, Windows, Linux |
| Author | Interested |
| Genre | Platformer |
| Made with | Aseprite, Godot |
| Tags | 3D, archipelago, Aseprite, First-Person, Godot, Local multiplayer, No AI, Pixel Art, Sandbox |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Xbox controller, Playstation controller, Joy-Con |
| Multiplayer | Ad-hoc networked multiplayer |
| Links | Discord, GitHub |
| Content | No generative AI was used |
Download
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Click download now to get access to the following files:
stable.zip 105 MB
Linux.zip 38 MB
Windows.zip 44 MB
Archipelago Apworld 10 kB
Development log
- Version 1.2.112 days ago
- Update 1.2.016 days ago
- Update 1.1.033 days ago
- Version 1.0.942 days ago
- Version 1.0.844 days ago
- Version 1.0.745 days ago
- Version 1.0.645 days ago









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